Magic Circle Versus Real Life Consequences

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Magic circle Versus Real Life consequences

Magic circle Versus Real Life consequences

Introduction

Video games are electronic games which involves the interaction of humans with various user interfaces in order to generate a visual feedback on the video device. Board games and other card games have had a long history in libraries. Many libraries keep many kinds of games such as chess and rummy and many librarians keep these games for check out. On the other hand, video games have had a very strong association with libraries.many librarians have strongly disputed in playing video games in libraries, but many librarians feel strongly that video games are an essential part of the library.

Many libraries also have various video games competition and these competitions are usually played on the internet.

Discussion

Magic circle

As far in the context of video games are concerned, the magic circle is referred to as the boundaries and the foreseeable events of the game.foe example, when two people are playing the football game, the boundaries, edges and the predictable events of the game are that it will finish in 90 minutes and at the end of the game, there will be only one winner. The concept of magic circle can also bee applied to the real world in board games, where there is a group of people playing with a rolling dice. They play until one player reached till the end and he is declared as the winner of the game (Patrovsky, 2003)

When the considering magic circle with the video games, the situation becomes more complex because the screen becomes the boundary and the boundaries of the screen become limitless. In video games, although the magic circle is quite virtual, but many theories and principles of the traditional magic circle can be applied to the virtual gaming world. For example when players are playing online games, they can recreate the same experience as of playing board games. In video and virtual games, the rules and regulations can become more blurred as we have complete control on the outcome of the events.

Theories of magic circle

The first time the concept of magic circle was emerged by Johan Huizinga. Johan has described playing game as a meaningful activity which is carried for individual sake. It is usually separated from the needs and requirements of the practical life and it is bound by certain systematic rules and regulations. According to Johan Huizinga when people play and interact with ...
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