This paper discusses the use of symbols or images in Tennessee Williams' The Glass Menagerie. The paper begins with an introduction to the work followed by the thesis statement. The main section of the debate concerns the central part - the development of techniques of symbolism used by Williams in the game. The paper concludes with a section on conclusions thus summarizing the ideas discussed. The structure is as follows Outline Introduction Thesis Statement Discussion Conclusion Introduction
The Glass Menagerie Williams was concerned when he first produced very unusual, one of four characters in the play serves as commentator and participant, the work itself represents the memory of the later commentator , and therefore, as he says, is not a representation of reality, and his use of symbolism is unusual and very effective in the end, a tarp down in front of the mother and daughter, so that a convention stage can be seen and not heard, with the result that both, but especially the mother, become much more exciting and even archetypal. Thesis Statement
In a sense, this explains the increasingly abstract nature of his works, for the symbol eventually came to overwhelm the plot. His constant reviews of published material, including works that enjoyed great popular success, represents an attempt to retrieve items of her life from the public domain to reconstitute in abstractions that only he could understand completely. Discussion
There is an imaginary number and symbols used in the work. In reality, the game is so rich, which is flooded with them. The central symbol is, of course, The Glass Menagerie that gives the play its title, dear Laura glass animals (Leverich, 56). The play also is quite unique, historically, which first opened in Chicago, nearly flutter before Chicago theater critics newspaper people verbally whipped up, and then successfully played for months in Chicago before moving with equal success in New York.
Scene 1 provides an overview of the fund, scene 2 is a confrontation between mother and daughter. Amanda has discovered that instead of going to business school, Laura has simply left and returned home at the appropriate times, spending his time walking in the park, visiting the zoo, or go to cine (Williams 23). Amanda has to accept the fact that Laura's work is out of the question, and thus began planning an alternative, marriage.
The scene introduces a second symbol in a nickname that says Laura gave him a child in high school, "Blue Roses." The roses are delicate and beautiful, like Laura and their Glass Menagerie, but blue roses, like the glass animals, have no real existence. Scene 3 shows Amanda unsuccessfully trying to sell magazine subscriptions by phone and ends in a surprisingly violent quarrel between mother and child, concluding with Tom throwing the coat room in rage and accidentally destroyed some of the animals by Laura (Williams, 24).
One of the most notable uses Williams' lighting occurs in this ...