Ubiquitous Computing

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UBIQUITOUS COMPUTING

Ubiquitous Computing: Experience, Design and Science

Abstract

Computer science is faced with the challenge of ubiquitous computing, asking questions about human reasoning of computability and computer systems, in addition to asking the all important question of how the development of ubiquitous systems which are complex, will take place. It also poses the question of how humans will comprehend environments which are complemented through ubiquitous computing. Researchers from multiple quarters are drawn to this challenge. This paper will focus on discussing the challenge of ubiquitous computing, in addition to coming up with an approach to present a solution to the problem.

Table of Contents

Abstract1

Introduction3

Thesis Statement4

Background4

Approach5

Preliminary Solution6

Summary7

References8

Ubiquitous Computing: Experience, Design and Science

Introduction

Computing has drifted away to architectures, public spaces, and furniture after initially being confined to desktop, thanks mainly to mobile devices, wireless networks and digital infrastructures which are very powerful. Digital tools can be seen everywhere nowadays, such as mobile phones, wearable and handheld computers, satellite navigation, digital cameras, in addition to personal computers with advancement in computing technology. In order to carry out a wide variety of tasks on a daily basis, people are increasingly getting used to such hi-tech gadgets, implying that such technology, which is part of the overall fabric of ubiquitous technology of computing, has had a massive influence on people and the way they interact, work and get entertained. It is pertinent to add here that the hi-tech devices in use today are just the beginning of the ubiquitous computing world.

Terms of expertise is aimed at how people could share the world of distributed environments of computing. What is the principle of the interaction, and how one can view information society is formed of socio-technical point of view?

A technical point of view focusing on architectural issues related to network and large-scale dynamic and heterogeneous distributed computing. What principles of engineering are required for allowing a wide range of devices to be connected together in system, and how is it possible to respond and understand the emerging system behaviour?

A theoretical point of view, focusing on the concept and models which are rigourous that reflects the behaviour of ubiquitous systems at different levels of abstraction. How can we think of such a system and comprehend the behaviour in the subsystems' global behaviour?

Thesis Statement

This paper is aimed at identifying and solving the grand challenge of ubiquitous computing by considering the multiple perspectives involved.

Background

Experience with computer systems, focusing on how ubiquitous can be used to implement media, and how we can all live with them. How people relate to future ubiquitous computing media, and how we can best support their design? What sense would be made by people from the world of a huge amount of processing elements everywhere? These elements are presented to people? How can we use the opportunities offered throughout the environments and what the consequences for the society in which we live? Distributed computing puts users at the centre of a new way of understanding and design of ...
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